16 cards found.

Caller of the Hunt

Creature Human   * / *   {2}{G} (3)

As an additional cost to cast this spell, choose a creature type.
Caller of the Hunt's power and toughness are each equal to the number of creatures of the chosen type on the battlefield.



Color Identity: G,Green
Printings:
Mercadian Masques ()

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Caller of the Hunt

Creature Human   * / *   {2}{G} (3)

As an additional cost to cast this spell, choose a creature type.
Caller of the Hunt's power and toughness are each equal to the number of creatures of the chosen type on the battlefield.



Color Identity: G,Green
Printings:
Mercadian Masques ()

Foreign Names:

Formats:

Devoted Caretaker

Creature Human Cleric   1 / 2   {W} (1)

{W}, {t}: Target permanent you control gains protection from instant spells and from sorcery spells until end of turn.
Her eyes blaze with the strength of twenty shields. Every glance is a salvation.



Color Identity: W,White
Printings:
Odyssey ()

Foreign Names:

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Devoted Caretaker

Creature Human Cleric   1 / 2   {W} (1)

{W}, {t}: Target permanent you control gains protection from instant spells and from sorcery spells until end of turn.



Color Identity: W,White
Printings:
Odyssey ()

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Formats:

Krosan Restorer

Creature Human Druid   1 / 2   {2}{G} (3)

{t}: Untap target land.
Threshold — {t}: Untap up to three target lands. Activate this ability only if seven or more cards are in your graveyard.



Color Identity: G,Green
Printings:
Torment ()

Foreign Names:

Formats:

Krosan Restorer

Creature Human Druid   1 / 2   {2}{G} (3)

{t}: Untap target land.
Threshold — {t}: Untap up to three target lands. Activate this ability only if seven or more cards are in your graveyard.



Color Identity: G,Green
Printings:
Torment ()

Foreign Names:

Formats:

Overtaker

Creature Merfolk Spellshaper   1 / 1   {1}{U} (2)

{3}{U}, {t}, Discard a card: Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.
"It's no challenge to master a Mercadian."



Color Identity: U,Blue
Printings:
Mercadian Masques ()

Foreign Names:

Formats:

Overtaker

Creature Merfolk Spellshaper   1 / 1   {1}{U} (2)

{3}{U}, {t}, Discard a card: Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.



Color Identity: U,Blue
Printings:

Foreign Names:

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Overtaker

Creature Merfolk Spellshaper   1 / 1   {1}{U} (2)

{3}{U}, {t}, Discard a card: Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.



Color Identity: U,Blue
Printings:
Prerelease Events ()

Foreign Names:

Formats:

Overtaker

Creature Merfolk Spellshaper   1 / 1   {1}{U} (2)

{3}{U}, {t}, Discard a card: Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.



Color Identity: U,Blue
Printings:
Mercadian Masques ()

Foreign Names:

Formats:

Overtaker

Creature Merfolk Spellshaper   1 / 1   {1}{U} (2)

{3}{U}, {t}, Discard a card: Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.



Color Identity: U,Blue
Printings:
Magic Online Promos ()

Foreign Names:

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Overtaker

Creature Merfolk Spellshaper   1 / 1   {1}{U} (2)

{3}{U}, {t}, Discard a card: Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.



Color Identity: U,Blue
Printings:
Prerelease Events ()

Foreign Names:

Formats:

Resilient Wanderer

Creature Human Nomad   2 / 3   {2}{W}{W} (4)

First strike
Discard a card: Resilient Wanderer gains protection from the color of your choice until end of turn.
Nomads understand many cultures and therefore travel without fear.



Color Identity: W,White
Printings:
Odyssey ()

Foreign Names:

Formats:

Resilient Wanderer

Creature Human Nomad   2 / 3   {2}{W}{W} (4)

First strike
Discard a card: Resilient Wanderer gains protection from the color of your choice until end of turn.



Color Identity: W,White
Printings:
Odyssey ()

Foreign Names:

Formats:

Shade's Form

Enchantment Aura   {1}{B}{B} (3)

Enchant creature
Enchanted creature has "{B}: This creature gets +1/+1 until end of turn."
When enchanted creature dies, return that card to the battlefield under your control.



Color Identity: B,Black
Printings:
Torment ()

Foreign Names:

Formats:

Shade's Form

Enchantment Aura   {1}{B}{B} (3)

Enchant creature
Enchanted creature has "{B}: This creature gets +1/+1 until end of turn."
When enchanted creature dies, return that card to the battlefield under your control.



Color Identity: B,Black
Printings:
Torment ()

Foreign Names:

Formats:

No results found.
Bummer

16 cards found.